“A first-year player must pitch 2 complete innings out of the first 4.”
Build the rule
Any eligible player in the 1st Year group can supply the qualifying pitching innings.
League requirements, built into your plan
A younger player needs to pitch. Everyone needs an outfield inning. And each requirement has its own inning window.
Turn those requirements into group rules. Inningly builds your defensive lineup around the rules you enable, alongside your other lineup settings.
Free teams include 1 group rule. Inningly Plus supports up to 4.
From the rulebook to the lineup
Youth leagues often require much more than equal playing time. Inningly lets you turn those requirements into rules the lineup generator can plan around.
“A first-year player must pitch 2 complete innings out of the first 4.”
Build the rule
Any eligible player in the 1st Year group can supply the qualifying pitching innings.
“Players must play a minimum of 1 inning in the outfield during any of the first five innings.”
Build the rule
Using All makes the requirement apply individually to every player in the generated lineup.
“Players are required to play at least 2 innings in the infield and 1 inning in the outfield.”
Build Two Rules
One league requirement can translate into multiple lineup rules. This example uses two.
If 3rd Grade must pitch twice, qualifying assignments can come from different players in that group.
If All must play outfield once, every player must receive a qualifying outfield assignment.
League examples are paraphrased from actual rule documents shared with Inningly. Always use your league’s current rulebook as the authority.
Set it up once. Use it game after game.
Define who the rule applies to, describe what they need to play, then turn the rule on whenever a game requires it.
Name the group and select the players who belong to it. Use whatever language your league uses: 3rd Grade, 1st Year, Younger Players, or something else.
Choose the group, position, minimum number of innings, and the inning window. For example: 3rd Grade · Pitcher · 2 innings · first 4.
Saved rules appear in Game & Lineup Settings. Enable the ones that apply to this game, then generate your lineup normally.
Need the full setup instructions? Read the custom group rules guide
One requirement. Part of the whole plan.
Your league rule is not the only thing that matters. Inningly considers enabled group rules together with the other choices you've made for the game.
See all lineup rules & restrictionsGenerate around the players who are actually available for that game.
Preserve specific positions or innings that you've already decided.
Keep players away from positions they should not play.
Balance defensive assignments and bench time alongside league requirements.
The generated lineup is your game plan.
Substitutions, shortened games, partial innings, and what actually happens on the field
still require a coach's judgment and your league's official rules.
Start with your league’s first requirement
Free teams can build around one league requirement. Plus lets you combine several requirements in the same generated lineup.
Compare Inningly plans1 group rule included
For a requirement such as younger-player pitching time or an outfield minimum for everyone.
4 group rules, maximum
Combine requirements—for example, infield and outfield minimums plus a grade-based pitching rule.
The public demo uses preset scenarios and read-only rules. It lets you see the lineup engine work without signing up. Create a Free team to configure a group rule with your own roster.
A saved rule is available in Game & Lineup Settings. Check that it is turned on before generating a lineup that needs to follow it.
No. Set your requirements and any assignments you want to preserve, then let the generator fill the remaining positions. Review and adjust the result as a coach.
No. A named player group satisfies the requirement collectively. For example, if 3rd Grade must pitch at least 2 of the first 4 innings, those two qualifying innings can be assigned to different players in that group. Choose All when the requirement needs to apply to every player individually.
You name the groups yourself and choose which players belong to them. That lets you match the terminology your league uses—such as 1st Year, 2nd Grade, or Younger Players.
Your roster, available players, locked assignments, restrictions, and enabled rules all have to fit together. If they do not, Inningly can identify that the requested lineup is not feasible so you can review the conflicting requirements instead of silently generating a lineup that ignores them.
Less rule double-checking. More coaching.
Create a Free team, add your first league rule, and generate around the roster you actually coach.
Demo: no signup, preset scenarios.
Your own group rules: Free team required.